A bus into a bus into a bus
A send/return bus used to be a dead end. Tracks fed it, it ran its effects, and it returned straight to the master — one level, always. Now a bus can send to another bus, so they chain.
The drum loop here barely reaches the master on its own. It sends to a glue bus — a multiband compressor — and that bus passes its output onward instead of stopping at the master:
# drum-glue: compress the drums, then hand the glued signal on
fx_chain: [ott]
sends:
tape-echo: 1.0 # ← a bus sending to another bus
# tape-echo: 300 ms delay, then hand off again
fx_chain: [echo]
sends:
room: 0.8
# room: the reverb that washes over everything upstream
fx_chain: [hall]
So the signal runs drums → glue → echo → room → master. The reverb you hear isn’t sitting on the raw drums — it’s washing over the echoes of the compressed drums, because each bus processes the output of the one before it.
Under the hood the mixer is no longer a fixed two levels (tracks, then one
row of return buses). The buses form a small dependency graph, and the
renderer walks it in order: an upstream bus is always rendered before the
bus it feeds, so glue is finished before echo reads it, and echo
before room. A bus with no sends still just returns to the master, exactly
as before — and a bus that would send back into itself is rejected as a
cycle.